October’s Gravity, one of the biggest critical and commercial hits of 2013, is approaching $200 million in domestic ticket sales and has already crossed the cumulative $300 million benchmark. It’s a spare, streamlined tale and a victory for the marriage of original storytelling with cutting-edge technology. One of the aspects most commonly praised is the movie’s utilization of 3-D. Whereas filmgoers have recently been souring on lazy use of the effect, in Gravity, set entirely in outer space, its deployment is mesmerizing, and feels integral to the narrative.
But while the forthcoming big screen adaptation of Orson Scott Card’s award-winning Ender’s Game will be presented in IMAX theaters in addition to regular screens, it will not be presented in 3-D — something of a surprise to some, given the material’s science-fiction trappings. There was a lot of reasoning put into the decision, however, according to director Gavin Hood. For the explanation, from the movie’s recent Los Angeles press day, trip over to ShockYa.